AI Insights · Timothy · March 2024
Top 5 Boat Games in Luxembourg: Q1 2024 Performance
Discover the performance trends of the top 5 boat games on a unified platform in Luxembourg for Q1 2024, based on Sensor Tower data.
The first quarter of 2024 saw interesting trends for the top 5 boat games in Luxembourg. Here's a detailed look at the performance of these games based on data from Sensor Tower.
My Cruise by EYEWIND LIMITED had a notable quarter. Weekly revenue fluctuated, starting at around $34 in early January and peaking at $53 in early March. Weekly downloads varied, reaching a high of 57 in the first week of January and ending the quarter at 51. The app's weekly active users saw a steady increase from 85 in early January to 161 by the end of March.
Battle of Warships: Naval Wars from Dumitru Muset showed a more stable performance. Weekly revenue remained relatively low, with the highest at $36 in early January and tapering off to $1 by the end of March. Downloads were consistent, peaking at 21 in late January but dropping to 8 by the end of the quarter. Active users saw minor fluctuations, starting at 42 and ending at 39.
Ship Simulator: Boat Game by Azur Interactive Games Limited had limited activity. Weekly revenue was negligible, only reporting $21 in early February and $2 the following week. Downloads were sparse, with a peak of 18 in mid-January and dropping to 8 by the end of March. Active user data was minimal, peaking at 10 in mid-January.
Flippy Race from Ketchapp exhibited lower engagement. Revenue began at $20 in early January, fluctuating around $1-$2 for the rest of the quarter. Downloads saw a significant drop, starting at 10 in early January and only reaching 5 by the end of March. Active users also decreased from 40 at the beginning of January to just 10 by mid-February.
Lastly, Port City: Ship Simulator by Pixel Federation Games showed mixed results. Revenue spiked dramatically to $449 in late January but averaged around $60 towards the end of the quarter. Downloads were minimal, peaking at 9 in mid-January and dropping to zero by the end of March. Active user data was not significant.
For more detailed insights and data, visit Sensor Tower.